Arduino Programming
Students learn how to write or apply code that controls electronic components through Arduino UNO.
Book Trial
A hands-on program for students ready to explore coding, electronics and real hardware projects.
Young Coder is designed for students aged 10 and above who are ready to move beyond basic coding and explore how programming works with real electronic components.
Using Arduino UNO, students learn how code can control lights, sensors, motors, buzzers and robotics projects.
Through guided hands-on learning, they build practical skills in coding, electronics, engineering design and problem-solving.
Young Coder is an Arduino, robotics and electronics program for students aged 10 years old and above.
This program introduces students to how coding works with real-world hardware. Instead of only creating digital projects on screen, students learn how their code can control physical components such as LEDs, motors, sensors and electronic circuits.
Using Arduino UNO, students explore programming, electronics, robotics concepts, engineering design and project development through hands-on learning experiences.
Young Coder helps students build a stronger understanding of technology by connecting software, hardware and real project outcomes.
Young Coder is suitable for students who are curious about how electronics, robots, sensors and coding work together.
This program is ideal for learners who enjoy building, testing and solving technical challenges. It is also suitable for students who already have basic exposure to coding or STEM and are ready to move into more practical hardware-based projects.
Your child does not need to be an expert in electronics before joining. Young Coder is structured to guide students step by step, from basic components to complete Arduino-powered projects.
Young Coder helps students understand the connection between coding, electronics and robotics through guided hands-on projects.
Students learn how to write or apply code that controls electronic components through Arduino UNO.
Students are introduced to basic electronics concepts such as input, output, circuits, power, connection and component behaviour.
Students explore how robots and automated systems use sensors, motors and programmed instructions.
Students learn how to plan, build, test and improve their projects using engineering thinking.
Students explore components such as LEDs, buzzers, motors, sensors and other project-based electronics parts.
Students learn to troubleshoot errors, fix connection issues, debug code and improve project performance.
Students gain experience building complete Arduino-powered robotics or electronics projects from idea to working output.
Young Coder uses Arduino UNO and electronics components to help students understand how coding can interact with real hardware.
Students use Arduino UNO as the main microcontroller to program and control electronics components.
Students explore basic electronic components used in hands-on projects.
Students learn how sensors, motors and other robotics components can be used to create interactive and automated projects.
Young Coder uses project-based learning to help students understand technology through building, testing and improving real projects.
Students are introduced to a coding, electronics or robotics concept in a simple and practical way.
Students connect components such as LEDs, sensors, motors or buzzers to the Arduino board.
Students apply coding logic to control how the components behave.
Students test whether the project works as expected.
Students identify wiring issues, code errors or logic problems and learn how to fix them.
Students modify their project to make it more functional, creative or reliable.
Students are encouraged to explain how their project works and what problem it solves.
By joining Young Coder, students will design, build and program their own Arduino-powered robotics or electronic projects.
They will learn how to combine coding, components and engineering thinking to create projects that produce real actions, responses or movement.
At around 10 years old and above, many students are ready to understand more structured logic, step-by-step systems and technical problem-solving.
Arduino learning gives students a practical way to see how coding connects with real hardware. They can write or apply instructions, connect components and immediately see the result through lights, sounds, movement or sensor responses.
This makes coding feel more meaningful because students can see their ideas working in the real world.
Students learn how code can control physical devices and actions.
Students practise sequencing, conditions, instructions and system flow.
Students explore basic electronics in a guided and structured way.
Students learn to design, test, troubleshoot and improve their projects.
Students learn to identify why a project does not work and how to fix it.
Young Coder creates a foundation for C++ programming, automation, IoT and innovation projects in the next levels.
Understanding how to program a microcontroller to control components.
Learning simple circuits, inputs, outputs and component behaviour.
Understanding how robots use motors, sensors and programmed instructions.
Planning, building, testing and improving a project.
Finding and fixing errors in code, wiring or project logic.
Using logical thinking to complete technical challenges.
Turning an idea into a working hands-on output.
Building confidence to use technology as a creation tool.
Explaining how a project works and what each component does.
Young Coder classes are designed to be structured, hands-on and suitable for students who are ready for more technical project-based learning.
Parents may contact NextGen Makers on WhatsApp to check the latest schedule and suitable class slot.
Want your child to explore Arduino, robotics and electronics? Book a trial class and let your child experience a hands-on coding or electronics activity before enrolling.
During the trial class, your child will be introduced to an age-appropriate robotics or coding activity. Parents may receive basic feedback on the child's interest, participation and suitable program level.
Young Coder is available at all active NextGen Makers branches, subject to schedule and slot availability.
Parents looking for an Arduino class for kids, robotics class Malaysia, robotics class Shah Alam, coding class Bangi, robotics class Cyberjaya, robotics class Puncak Alam or robotics class Selayang can check the latest Young Coder schedule with our team.
Check Young Coder ScheduleYoung Coder is suitable for students aged 10 years old and above.
Young Coder is designed for intermediate to advanced learners, but students do not need to be experts. The trial class can help identify whether the student is ready for this level.
Students will learn Arduino programming, electronics fundamentals, robotics concepts, engineering design, sensor and component usage, problem-solving and hands-on project development.
Students use Arduino UNO, electronics components, sensors and robotics components.
Yes. Students will design, build and program Arduino-powered robotics or electronic projects.
Parents may contact NextGen Makers on WhatsApp to confirm class requirements based on the selected branch and schedule.
Each class is 1 hour. Classes are conducted 4 times per month.
Yes. Parents can book a Young Coder trial class for RM99.
You can book a trial class by contacting NextGen Makers on WhatsApp at 011-5662 0871.
Young Coder helps students move from basic coding into real-world robotics, electronics and engineering projects. Through Arduino-powered hands-on learning, your child can build practical technology skills and gain confidence in solving real technical challenges.