Young Innovator

Young Innovator: C++, Arduino & Project Innovation for Ages 13+

An advanced coding and robotics program for students ready to build functional prototypes using Arduino and C++.

Young Innovator is designed for students aged 13 and above who are ready to move beyond block-based coding and explore text-based programming, advanced electronics, robotics and automation.

Using Arduino UNO and C++ programming, students learn how to design, build and program functional electronic or robotic prototypes.

The program helps teenagers develop deeper technical understanding, engineering thinking and real-world problem-solving skills through hands-on project-based learning.

Age 13+ C++ Programming Arduino UNO Robotics & Automation Functional Prototypes Trial Class RM99
C++ Arduino prototype
Teen robotics innovation
Program Overview

What Is Young Innovator?

Young Innovator is an advanced robotics and coding program for teenagers aged 13 years old and above.

This program is designed for students who are ready to move from visual or block-based coding into text-based programming.

Students will learn C++ programming, Arduino development, electronics, robotics, automation and engineering concepts through structured hands-on projects.

Using Arduino UNO, students explore how hardware and software work together to create functional prototypes. They learn how to write code, connect components, test project behaviour, troubleshoot errors and improve their design.

Young Innovator helps students think like young inventors by encouraging them to build solutions, not just complete activities.

Prototype development for students
Who Is This For?

Is Young Innovator Suitable for My Teen?

Young Innovator is suitable for students who are ready for more advanced coding and technology challenges.

This program is ideal for learners who enjoy robotics, electronics, engineering, invention, automation or prototype building.

It is also suitable for students who already have basic exposure to coding, Arduino or STEM and want to move into a more technical project-based pathway.

Students aged 13 years old and above Learners ready for text-based programming Teenagers interested in robotics, automation and invention Students who want to learn C++ programming with Arduino Learners who enjoy building prototypes and solving real problems Students with interest in engineering, electronics or innovation Parents who want their teen to develop future-ready technical skills
Parent-Friendly Note

Your child does not need to be an expert before joining, but this program is best for students who are ready for more structured coding, technical thinking and project-based challenges.

What Students Learn

What Will Students Learn in Young Innovator?

Young Innovator helps students move into advanced coding, electronics, robotics and prototype development through practical projects.

01

C++ Programming

Students learn how text-based programming works and how C++ can be used to control Arduino-powered projects.

02

Arduino Development

Students learn how to use Arduino UNO as a microcontroller to connect code with electronic components.

03

Advanced Electronics

Students explore electronic components, circuits, inputs, outputs and system behaviour at a deeper level.

04

Robotics and Automation

Students learn how sensors, motors, logic and programming can be combined to create automated systems.

05

Engineering Concepts

Students practise planning, designing, testing and improving technology projects using engineering thinking.

06

Prototype Development

Students learn how to turn an idea into a working prototype that can perform a function or solve a simple real-world problem.

07

Project-Based Innovation

Students are encouraged to build projects with purpose, test their ideas and improve their solution.

Tools & Kits

Tools & Kits Used in Young Innovator

Young Innovator uses Arduino UNO, C++ programming and electronic components to help students create functional prototypes and robotics projects.

01

Arduino UNO

Students use Arduino UNO as the main microcontroller for building and programming prototype projects.

02

C++ Programming

Students learn text-based programming to control hardware behaviour and project functions.

03

Electronics and Robotics Components

Students use components such as sensors, motors, lights and switches to build interactive and automated systems.

Arduino UNO LED Buzzer Servo motor DC motor Ultrasonic sensor Light sensor Temperature sensor Buttons and switches Breadboard Jumper wires Automation components Robotics structure components
How Learning Happens

How Students Learn in Young Innovator

Young Innovator uses hands-on project-based learning to help students understand advanced coding and engineering through real prototype development.

01

Understand the Challenge

Students are introduced to a project challenge or real-world problem that can be solved using coding, electronics or automation.

02

Plan the System

Students identify what components, logic and programming steps are needed to build the solution.

03

Build the Prototype

Students assemble the hardware using Arduino UNO, electronics components, sensors or motors.

04

Program with C++

Students write or modify C++ code to control the behaviour of the prototype.

05

Test the Function

Students test whether the prototype works as expected.

06

Debug and Improve

Students troubleshoot wiring, code logic, sensor response or project performance.

07

Present the Solution

Students explain how their prototype works, what problem it solves and how it can be improved.

Young Innovator trains students to think beyond how to code.

Students start asking what they can create with code, then test, debug and improve functional prototypes.

Final Project / Output

What Will My Teen Be Able to Build?

By joining Young Innovator, students will design, build and program advanced Arduino-powered projects using C++.

Students will create functional robotic or electronic prototypes that demonstrate real-world coding, electronics and engineering applications.

Sensor-based automation prototype Arduino-powered robotic project Smart alert system Automated light or movement system Motor-controlled prototype Electronic monitoring project Functional engineering model Interactive robotics project Problem-solving innovation project Early-stage invention prototype
Why C++ & Prototyping?

Why Start Text-Based Programming & Prototype Development at Age 13+?

Teenagers aged 13 and above are ready for deeper technical thinking, structured problem-solving and more advanced project challenges.

At this stage, students can begin moving from visual coding into text-based programming such as C++. This gives them a stronger foundation for robotics, engineering, software development, automation and innovation.

Prototype development also helps teenagers understand how real technology products are created, from idea, design and coding to testing, debugging and improvement.

Builds Stronger Programming Foundation

Students move beyond block-based coding and learn how text-based programming works.

Develops Engineering Thinking

Students learn how to design systems, connect components and solve technical problems.

Encourages Real-World Problem-Solving

Students are encouraged to create projects that perform useful functions.

Improves Debugging Skills

Students learn to identify and fix code, wiring and logic errors.

Builds Innovation Mindset

Students learn to turn ideas into working prototypes.

Prepares Students for Advanced Technology Learning

Young Innovator prepares students for IoT, automation, smart systems, software development and future innovation projects.

Skills Students Develop

Skills Your Teen Will Build

C++ Programming

Understanding text-based programming structure, logic and syntax.

Arduino Development

Using Arduino UNO to connect code with real electronic components.

Electronics Understanding

Working with circuits, inputs, outputs, sensors and component behaviour.

Robotics and Automation

Combining motors, sensors and code to create automated responses.

Prototype Thinking

Turning an idea into a functional working model.

Debugging

Finding and fixing issues in code, wiring or project behaviour.

Engineering Design

Planning, building, testing and improving a technical project.

Problem-Solving

Using logic and creativity to solve project challenges.

Technical Communication

Explaining how a prototype works and what each part does.

NextGen Pathway

The Stage Where Students Become Young Inventors

Young Innovator is a key stage in the NextGen Makers pathway because it moves students into more advanced technical creation.

After Young Coder, students can progress into Young Innovator to explore C++ programming, Arduino development, automation and functional prototype creation.

This stage prepares students for Senior Innovator, where they move into IoT, smart systems, cloud connectivity, sensors and advanced automation.

View Full Learning Pathway
Age 10+Young Coder

Arduino programming, electronics, robotics and engineering projects.

Age 13+Young Innovator

C++ programming, Arduino, automation and prototype development.

Age 15+Senior Innovator

IoT, smart systems, sensors, cloud connectivity and automation.

Age 16+Senior Coder

Web design, app development, game development and digital product creation.

Class Structure

Class Structure

Young Innovator classes are designed for teenagers who are ready for more structured technical learning and hands-on prototype development.

Age group: 13 years old and above
Level: Intermediate to Advanced
Class duration: 1 hour per slot
Frequency: 4 classes per month
Available on weekdays and weekends
Morning and afternoon/evening slots available
Available at all active NextGen Makers branches
Trial class available at RM99
Schedule Note

Parents may contact NextGen Makers on WhatsApp to check the latest schedule and suitable class slot.

Trial Class CTA

Book a Young Innovator Trial Class

Want your teen to explore C++ programming, Arduino, robotics and prototype development? Book a trial class and let your child experience an age-appropriate hands-on coding or electronics activity before enrolling.

During the trial class, your child will be introduced to a suitable robotics or coding activity based on age and readiness. Parents may receive basic feedback on the child's interest, participation and suitable program level.

Trial Class Fee: RM99 Duration: 1 hour Suitable for: Age 13+ Booking: WhatsApp Available: Weekdays & weekends
Book Trial Class on WhatsApp
Branch Availability

Available at All Active NextGen Makers Branches

Young Innovator is available at all active NextGen Makers branches, subject to schedule and slot availability.

Parents searching for C++ programming for teens, Arduino class for teenagers, robotics class for teenagers, robotics class Shah Alam, coding class Bangi, robotics class Cyberjaya, robotics class Puncak Alam or robotics class Selayang can check the latest Young Innovator schedule with our team.

Check Young Innovator Schedule
Young Innovator branches
Young Innovator FAQ

Questions Parents Often Ask

What age is Young Innovator suitable for?

Young Innovator is suitable for students aged 13 years old and above.

What makes Young Innovator different from Young Coder?

Young Coder introduces students to Arduino, electronics and robotics projects. Young Innovator moves students further into text-based programming, C++ coding, automation and functional prototype development.

Does my child need to know C++ before joining?

No. Students do not need to know C++ before joining, but they should be ready for more structured coding and technical learning.

What will my child learn in Young Innovator?

Students will learn C++ programming, Arduino development, electronics, robotics, automation, engineering concepts, prototype development and project-based innovation.

Will my child build real prototypes?

Yes. Students will design, build and program Arduino-powered projects using C++ to create functional robotic or electronic prototypes.

What tools are used in Young Innovator?

Students use Arduino UNO, C++ programming and electronics or robotics components.

How long is each class?

Each class is 1 hour. Classes are conducted 4 times per month.

Is there a trial class?

Yes. Parents can book a Young Innovator trial class for RM99.

How do I book?

You can book a trial class by contacting NextGen Makers on WhatsApp at 011-5662 0871.

Create With Code

Help Your Teen Build Their First Functional Prototype

Young Innovator helps teenagers move from basic coding into advanced robotics, C++ programming, automation and prototype development. Through hands-on learning, students can build real technical skills and gain confidence in creating technology solutions.

Book Young Innovator Trial Class
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